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ProAI is a very new content pack for AI. This pack is written with unreal blueprints. You place a AI
character to the world and setup value’s to get the AI you like to have. This is meaning, that you can
setup the behavior of the AI like guarding at place, guarding around home location, guarding and follow a
path, been a pet, and more.
The AI content 3 different dedection systems for enemie’s. The basic dedection is the agro range, you can
setup. Then we are using the perception system for hearing and sight dedection.
The AI is basicaly using 2 basic weapon systems. Those are used for longranged weapons and also for
shortranged weapons. So The AI basicaly different between the 2 systems, depending the distance to the
enemy. Proai comming with a rifle gun for longrange attack, and a melee weapon system for short range
attack. Of course, you could also use the short range for guns.
Now, ProAI don’t only content AI, it coming with a powerfull spawn manager system. This system is pick
up a AI, you have setup for the manager, and making X clones of it for spawning. The manager controll
player enter and left the manager. So the AI get spawned, if a player enter. If last player left the zone, all
AI get removed. Now, we can make groups with different spawn managers, and choose one of it as
master controller of the group. This make it possible to make wave events, or dungeons with the spawn
manager. Watch this movie, to see what we can to with our spawn manager. Spawnmanager demo.
Availlable at UNREAL MARKETPLACE
ProAI (Project AI)
Video Game Developing
3D Environment modelling
Level Designing
Video Game Prototyping
Unreal Engine 4 Tools